KOKORA-AP-011

Mythic Pixel Roguelike

A Chinese-myth-inspired pixel survivor collection with four-direction movement, four environment presets, automatic skills, upgrades and an elite / boss combat demo.

Content catalogued · final release pending

Usage rights, pricing and the final release are not yet confirmed. Explore the existing content for now.

RESOURCE INVENTORY

What Is Included

  • r02 source: 380 individual PNGs, 63 original sprite sheets and 55 source animation groups; frames are not character counts.
  • 1 hero, 4 regular enemy types, 1 elite and 2 boss art resources. The second boss is not a verified second demo battle.
  • Four native 32px TileSets and environment presets. The default mountain-gate trial lasts about 210 seconds; other environments can be browsed and rebuilt.
  • Four automatic skills, experience pickup, three-choice upgrades, combinations, elite / Thunder boss attacks, HUD, results and restart.
  • Native SpriteFrames, HUD, VFX and sourced audio.
  • 3 actual Skills: survivor-compose, godot-candidate-workflow and mythic-demo.
  • Delivery: an asset ZIP plus an editable Godot demo toolkit ZIP, existing gameplay code, AI Skills and Chinese setup / usage instructions.
  • Godot 4.7.2; new games copy the full demo. No separate blank-Core creation mode.
  • Some counts describe verified historical source assets; final contents and versions follow the delivery manifest.

Promotional covers and engine captures are labelled separately. File counts are not character counts.

Existing Godot demo

Real Godot combat / results replay excerpt; not a manual complete playthrough.

Mythic Pixel Roguelike · 90.00s

Four environments recorded in Godot

Four environments recorded in Godot
CURRENT STATUS

Before You Use This Collection

  • Some corner-tile joins remain imperfect. The aura column uses a starburst substitute; a completed pillar effect is not claimed.
  • The video is real Godot recorded input replay, not a claim of a manual full playthrough. The 90-second web clip comes from the 222.8-second combat recording.
  • Four environments are not four complete campaigns. Product acceptance and applicable redistribution rights remain pending.

Usage rights, pricing and the final release are not yet confirmed. Explore the existing content for now.